Adjust the game’s temporal rendering
Use a less aggressive anti-aliasing/upscaling mode or disable motion blur when the capture contains the trail.
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Tell temporal anti-aliasing trails apart from real monitor ghosting before changing overdrive settings or replacing a display.
If the trail appears in a screenshot or recorded game video, it was produced before the monitor and cannot be LCD/OLED response ghosting.
Take a screenshot or screen recording while the trail is visible. Inspect it on another display or paused frame.
Compare a controlled motion-blur/response test at the same refresh rate.
Test TAA, motion blur, dynamic resolution/upscaling, and frame generation separately.
If browser tests also trail, compare Off/Normal/Fast at multiple refresh rates and watch for bright inverse coronas.
Use a less aggressive anti-aliasing/upscaling mode or disable motion blur when the capture contains the trail.
Choose the lowest setting that reduces trailing without bright overshoot across the refresh rates you use.
No. A screenshot captures the rendered frame before the physical panel response. A captured trail is a game or graphics-pipeline artifact.
Excessive overdrive can overshoot the target pixel value and create a bright or colored halo behind motion.
Blur Busters. Panel overdrive and inverse-ghosting behavior.
Reddit Monitors. A resolved case where game temporal settings produced the perceived trail.